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  <title>Multitap Buzz</title>
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  <lastBuildDate>Sat, 12 Dec 2009 04:49:26 GMT</lastBuildDate>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/46945.html</guid>
  <pubDate>Sat, 12 Dec 2009 04:49:26 GMT</pubDate>
  <title>I have to stop getting on LJ when I&apos;m in a good mood</title>
  <link>http://striderhoang.livejournal.com/46945.html</link>
  <description>Seriously, I&apos;m missing the point of LJ. To vent. I gotta stop coming when I&apos;m in a good mood because I&apos;ll only get upset, depressed, or both.&lt;br /&gt;&lt;br /&gt;So in response, just have this shirt.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00029xr9/&quot;&gt;&lt;img src=&quot;http://pics.livejournal.com/striderhoang/pic/00029xr9/s320x240&quot; width=&quot;320&quot; height=&quot;240&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Hakumen&apos;s 6B is arcade short hand for pressing forward and medium attack: his hilarious overhead stomp. So basically 6B your problems away.</description>
  <comments>http://striderhoang.livejournal.com/46945.html</comments>
  <lj:mood>apathetic</lj:mood>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/46754.html</guid>
  <pubDate>Thu, 03 Dec 2009 17:58:01 GMT</pubDate>
  <title>An early Christmas gift</title>
  <link>http://striderhoang.livejournal.com/46754.html</link>
  <description>Someone on &lt;a href=&quot;http://www.dustloop.com/forums/showthread.php?t=5438&quot;&gt;dustloop&lt;/a&gt; managed to get the clean versions of the new theme songs for the new characters on BB:CS. I can finally listen to Nightmare Fiction in all its uncut glory (without the BB casts&apos; penchant for witty commentary during battle).&lt;br /&gt;&lt;lj-embed id=&quot;19&quot; /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;lj-embed id=&quot;20&quot; /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;21&quot; /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;22&quot; /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;23&quot; /&gt;&lt;br /&gt;At first I thought Gluttony Fang was the bees knees. It accomplished what every character theme needs to do: get your attention in the first opening seconds of the song. It&apos;s still cool, especially the beginning, middle, and end, but everything in between those markers feels like it loses steam.&lt;br /&gt;&lt;br /&gt;Nightmare Fiction though... it&apos;s fucking awesome. Just the twistedness of Gluttony Fang from Terumi&apos;s nature as a trickster and asshole combined with the heavy metal electric guitar of Ragna&apos;s theme as the anti-hero just combine nicely into a circus of wicked music.&lt;br /&gt;&lt;br /&gt;Condemnation Wings is just consistently good throughout unlike the sporadic moments of Gluttony Fang.&lt;br /&gt;&lt;br /&gt;And Memory of Tears encapsulates the feeling of Noel VS Tsubaki, childhood friends forced to fight each other.</description>
  <comments>http://striderhoang.livejournal.com/46754.html</comments>
  <lj:music>Nightmare Fiction - Hazama VS Ragna Theme</lj:music>
  <media:title type="plain">Nightmare Fiction - Hazama VS Ragna Theme</media:title>
  <lj:mood>geeky</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/46532.html</guid>
  <pubDate>Wed, 04 Nov 2009 05:08:57 GMT</pubDate>
  <title>Facebook is being weirdly awesome now</title>
  <link>http://striderhoang.livejournal.com/46532.html</link>
  <description>Hey! Time for a fun networking chain!&lt;br /&gt;&lt;br /&gt;First I know Karen. By extension, I know Anna Ly. Then Anna&apos;s sister Daisy starts coming here (though it took me a few weeks to realize they were sisters despite a seemingly coincidental likeness). I hang out with Daisy more because she&apos;s often present in what I like to call &lt;em&gt;the Art &lt;/em&gt;&lt;em&gt;Gang&lt;/em&gt;. I try bringing Blazblue but forget, but tell Daisy on Facebook I&apos;ll bring it next time. Then Daisy&apos;s friend joins in. He&apos;s the guy she told me was so obsessed over BB except having never played it. I start talking BB with him on Daisy&apos;s profile and find out just how far his obsession goes. I friend him and take the chat over to his profile.&lt;br /&gt;&lt;br /&gt;Networking is a funny thing. This is probably the closest a person has come to matching &lt;strong&gt;my&lt;/strong&gt; level of obsession on BB, and I haven&apos;t even met him in person to confirm just how much it is.&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/46532.html</comments>
  <lj:mood>amused</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/46201.html</guid>
  <pubDate>Sun, 01 Nov 2009 08:36:28 GMT</pubDate>
  <title>So I has a forum</title>
  <link>http://striderhoang.livejournal.com/46201.html</link>
  <description>So I made the plunge (no you twit) and made a forum for &lt;a href=&quot;http://s1.zetaboards.com/CSULB_Gaming_Club/index/&quot;&gt;Gaming Club&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I&apos;m not asking for a huge adoption rate. In fact, at twelve members, it matches our weekly membership.&lt;br /&gt;&lt;br /&gt;Except most of them don&apos;t make threads in the introductions forum, so I have &lt;strong&gt;no fucking idea&lt;/strong&gt; who they are. I have a good idea of who &lt;em&gt;some&lt;/em&gt; of them are.&amp;nbsp;I think&lt;span class=&apos;ljuser ljuser-name_kazukorin49&apos; lj:user=&apos;kazukorin49&apos; style=&apos;white-space: nowrap;&apos;&gt;&lt;a href=&apos;http://kazukorin49.livejournal.com/profile&apos;&gt;&lt;img src=&apos;http://l-stat.livejournal.com/img/userinfo.gif&apos; alt=&apos;[info]&apos; width=&apos;17&apos; height=&apos;17&apos; style=&apos;vertical-align: bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;http://kazukorin49.livejournal.com/&apos;&gt;&lt;b&gt;kazukorin49&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&amp;nbsp;has joined, and Ric is... well, &lt;em&gt;Ric&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;I just got the impression that people will communicate more on a forum cause you know, &lt;strong&gt;that&apos;s pretty much all you do on a forum&lt;/strong&gt;: &lt;em&gt;communicate&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;In other news, I just remembered I have to get someone ready to take over for club after I move on from CSULB. It&apos;s funny how Anime Club has the exact same problem&amp;nbsp;we had two years ago: &lt;em&gt;people aren&apos;t interested&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;A lot of the new members in Anime Club seem to be the kind who just want to be passively involved then other years.&lt;br /&gt;&lt;br /&gt;Oh well, I guess I&apos;ll just &lt;strong&gt;force&lt;/strong&gt; someone to become an officer (&lt;em&gt;like Alex&lt;/em&gt;) and not worry about it after I leave.&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/46201.html</comments>
  <lj:mood>listless</lj:mood>
  <lj:security>public</lj:security>
  <lj:reply-count>1</lj:reply-count>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/46027.html</guid>
  <pubDate>Sun, 23 Aug 2009 22:30:43 GMT</pubDate>
  <title>Why I hate kids or: &quot;Just give the damn rabbit his cereal.&quot;</title>
  <link>http://striderhoang.livejournal.com/46027.html</link>
  <description>I hate kids. Yup, to the exception of my relatives and the kids associated with my friends (even then, both of these are pushing it) I hate the majority of our population under 14 years of age. Why? Unlike high school teenagers who might develop an attitude, I can blame that on stuff like MTV, hormones, or myself. Afterall, I was there recently. But kids these days? They&apos;re fucking jerks. Like those tans bastards you&apos;ve seen on the Internet who are nine times out of ten, from New Jersey. Case in point, Trix cereal kids.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;16&quot; /&gt;&lt;br /&gt;You see that? The Trix rabbit, is so tired of working for some fucking goddamn cereal, that he chose to disguise himself as a dorky bespectacled man in a suit. And you see how the kids seemingly brush him off without a second thought? &lt;strong&gt;This is how our kids are growing up&lt;/strong&gt;? Good God, next time a bum desperately asks them for money when they grow up, they&apos;re just gonna pull out a remote control and cause them to fall into a pit trap.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://tinypic.com&quot;&gt;&lt;img border=&quot;0&quot; alt=&quot;Image and video hosting by TinyPic&quot; src=&quot;http://i28.tinypic.com/wrxo3.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;strong&gt;&amp;quot;Fuck yooooouuuu!&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/div&gt;What the hell? Are these kids so averse to sharing that they&apos;re rather throw some poor, pathetic creature into oblivion then share even a small amount of an entire box of cereal? Are they prejudice against rabbits? And who&apos;s to say they&apos;d be prejudice against other people?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;17&quot; /&gt;&lt;br /&gt;&lt;br /&gt;As you can see, even after winning a contest fair and square, the Trix rabbit is denied what is probably the only thing keeping him going in life. Now think about this: replace the rabbit with someone like, a baby, and everyone else was a nazi. Mind blown, am I right? Now I&apos;m not saying &lt;strong&gt;all&lt;/strong&gt; kids are bad. I&apos;m just saying in between their incessant whining, crying, bitching, and constant idea that they deserve everything, they may have redeeming qualities. I mean, Jean-Claude Van Damme was at one point a child and look where he is now! It is however scientific fact that Bruce Lee skipped childhood altogether to become a face kicking prodigy.&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://tinypic.com&quot;&gt;&lt;img border=&quot;0&quot; alt=&quot;Image and video hosting by TinyPic&quot; src=&quot;http://i31.tinypic.com/xnew6g.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;quot;LOL! DISCRIMINATION IS FUN!&amp;quot;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;lj-embed id=&quot;18&quot; /&gt;&lt;br /&gt;&lt;br /&gt;So the next time you see a kid telling you he demands a piggy back ride from you, or wants that ice cream you clearly bought for yourself, do what everyone should have learned from George Bush and invade their &lt;strong&gt;face&lt;/strong&gt; with your &lt;strong&gt;fist&lt;/strong&gt;. It&apos;s the only way to be sure, and if anyone sees you, just tell them you thought they had weapons of mass destruction.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://tinypic.com&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i28.tinypic.com/2n0j6ls.png&quot; alt=&quot;Image and video hosting by TinyPic&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&amp;quot;Fuck yeah! America!&amp;quot;&lt;/div&gt;&lt;br /&gt;TL;DR Children = Nazis, I guess&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/46027.html</comments>
  <lj:mood>aggravated</lj:mood>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/45812.html</guid>
  <pubDate>Tue, 21 Jul 2009 02:13:56 GMT</pubDate>
  <title>Random personal notes on Farcry 2 (Or, &quot;My First Trip to War-Torn Africa&quot;)</title>
  <link>http://striderhoang.livejournal.com/45812.html</link>
  <description>This is going to LJ and blogger because it&apos;s both a personal thing and a gaming thing. Anyways, I&apos;ve put down Blazblue to keep it from getting stale and rented Farcry 2, which takes place in a war-torn recreation of Africa in a sandbox style environment. Here&apos;s a quick bullet point list of things I wanna say about it...&lt;br /&gt;&lt;br /&gt;1) Aiming is weird and clunky. I&apos;ve played Call of Duty, I&apos;ve played Halo- hell, it&apos;s easier to aim in Bioshock, and that game isn&apos;t even correctly typed as a first person shooter; it&apos;s a first person adventure game! &amp;quot;Someone&apos;s shooting me? Well lemme take 5 minute to turn around and see if my back is being perforated by bullets or buckshot...&amp;quot;&lt;br /&gt;&lt;br /&gt;2) I have a machete. I should get away with stabbing someone in the back and brain storming ideas for Friday the 13th: African Safari, as I slowly stalk my dumb prey with a bloody machete in the African savannah. Not so, even while trying to rearrange the order of&amp;nbsp; said person&apos;s head, torso, legs is a silent affair, EVERYONE SCREAMS WHEN THEY DIE. What&apos;s the point of having a silent weapon when my victim isn&apos;t silent?&lt;br /&gt;&lt;br /&gt;3) Violent games can be your escapism when you have violent thoughts. Farcry 2 can be your escapism when you have arsonist tendencies. What better way to find out just how dry&amp;nbsp;Africa is then by throwing molotov cocktails into the dry African brush, particularly with dumb, flammable mercenaries wandering around.&lt;br /&gt;&lt;br /&gt;4) Frag grenades? Check. Grenade launchers? Check. RPGs? Check. Vehicles filled with gasoline? Double-check. Ammo dumps and&lt;a href=&quot;http://uncyclopedia.wikia.com/wiki/Explosive_Barrel&quot;&gt; red barrels&lt;/a&gt;? Check, check, and check.&lt;br /&gt;&lt;br /&gt;5) Let me get this straight. You want me to pay for this flamethrower, in &lt;strong&gt;diamonds&lt;/strong&gt;?&lt;br /&gt;&lt;br /&gt;6) How can I be assaulted by random drive-bys every 10 minutes, and yet taking the bus is completely uneventful?&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/45812.html</comments>
  <lj:mood>amused</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/45443.html</guid>
  <pubDate>Wed, 10 Jun 2009 08:03:48 GMT</pubDate>
  <title>HAHAHA oh wow</title>
  <link>http://striderhoang.livejournal.com/45443.html</link>
  <description>Lots of shenanigans I just want to get off my head from today&apos;s TF2 games.&lt;br /&gt;&lt;br /&gt;When two medics heal one another, it&apos;s commonly referred to as a donut (because their heal beams loop around and resemble a-- yes, that&apos;s right).&lt;br /&gt;&lt;br /&gt;I was playing medic on the om-nom-nom-nom server today when a pyro rushed me and a fellow medic. Out of desperation we donut together and scramble around like idiots so the pyro couldn&apos;t roast us with his actual flamer. Oh yes, we were still on fire of course, but we weren&apos;t dead.&lt;br /&gt;We were both on fire for around a full minute healing each other and being set on fire before a soldier blew him up. Usually being on fire that long kills a medic two times over.&lt;br /&gt;Me: How are we still alive?&lt;br /&gt;Fellow medic: I don&apos;t know!&lt;br /&gt;&lt;br /&gt;Then I was promptly blown up by a rocket.&lt;br /&gt;&lt;br /&gt;Also, offensive engineering ftw. I snuck a forward base and some teleporters right under the red team&apos;s nose and watched as a heavy and two demomen rushed the last point as soon as we capped point B. I like to think we won so quickly because red&apos;s defense was caught with their pants down as my teles pretty much ported my entire team right outside the red team&apos;s doorstep.</description>
  <comments>http://striderhoang.livejournal.com/45443.html</comments>
  <category>team fortress 2</category>
  <lj:mood>bouncy</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/45290.html</guid>
  <pubDate>Sun, 17 May 2009 20:48:28 GMT</pubDate>
  <title>My own Examiner Application</title>
  <link>http://striderhoang.livejournal.com/45290.html</link>
  <description>User submitted data    &lt;br /&gt;First Name      : Marcel      &lt;br /&gt;Last Name       : Hoang       &lt;br /&gt;Email Address   : samuraiblade@gmail.com    &lt;br /&gt;Phone Number    : 714 422 6451 &lt;br /&gt;Best Time To Call    : 2 PM - 5 PM&lt;br /&gt;&lt;br /&gt;City you live in    : Westminster &lt;br /&gt;State you live in    : California&lt;br /&gt;&lt;br /&gt;What&apos;s the URL?         : &lt;a href=&quot;http://csulbgaming.blogspot.com/&quot;&gt;http://csulbgaming.blogspot.com/&lt;/a&gt;&lt;br /&gt;URL:     &lt;a href=&quot;http://striderhoang.livejournal.com/&quot;&gt;http://striderhoang.livejournal.com/&lt;/a&gt;  &lt;br /&gt;Select your edition     : Los Angeles    &lt;br /&gt;How long? :		10 &lt;br /&gt;What&apos;s your insider knowledge? : I always take note of the local video game and specialty stores along with the arcades and public gaming centers.&lt;br /&gt;Arcade Infinity in the Diamond Bar area is a popular spot for competitive gamers, especially in fight games. Because of its popularity, it&apos;s also received it&apos;s fair share of arcade games that aren&apos;t officially out in North America like Blazblue and King of Fighters XII.&lt;br /&gt;Howie&apos;s is also a relatively little known chain that opened a location in the Westminster mall, letting gamers game on high end computers for a price.&lt;br /&gt;I enjoy browsing the local stores for unique deals or random price hijinks and problems. I&apos;ve tried pre-ordering the premium edition of Blazblue: Calamity Trigger for the 360 at 2 different Gamestops, but they don&apos;t acknowledge the existence of the the premium edition. What&apos;s funny is that their own website was advertising it one their front page. &lt;br /&gt;Category        : Games &amp;amp; Hobbies       &lt;br /&gt;Specific Topic  : LA Video Game Examiner  &lt;br /&gt;What would you like to write about? : Tell them about interesting gaming spots and various misadventures as a consumer in the video game industry.&lt;br /&gt;Did you know you there&apos;s an arcade where all the games take only two or three nickels? Nickel Nickel in Huntington Beach has modest selection of popular and niche cabinets, all at only a nickel or two.&lt;br /&gt;How much shovelware can one customer find in one store? Go to one store, be it a big box store like Target or specialty store like Gamestop, and count how many games on the DS or Wii fit within the cheerleading/baby care/casual genre, then become depressed at the number.&lt;br /&gt;Arcade Infinity to hold the Ladies of Street Fighter tournament June 27th. Some of the top players at the arcade get a lady friend and train them on Street Fighter IV (training montage not included) and test their skills against other girls in what has to be one of the only tournaments that I&apos;d also describe as sexy.&lt;br /&gt;&lt;br /&gt;What qualifies you? : I&apos;m currently pursuing my baccalaureate in Journalism and planning on a master&apos;s degree as well, so I&apos;m trained on news gathering and reporting.&lt;br /&gt;I&apos;ve kept a video game blog for close to a year now following my personal experience on video game news and consumerism.&lt;br /&gt;I&apos;ve also recently joined my school newspaper as the online assistant editor.&lt;br /&gt;Asides from that, I&apos;ve been a gamer since I was 5-years-old back with my Sega Genesis system I got from my uncle with a copy of Ecco the Dolphin in a bundle pack that was probably from Costco. Ever since then, I&apos;ve owned at least one game system from every generation from the SNES, Playstation, N64, Gamecube, Xbox 360, and Nintendo Wii with memorable times in between with friends&apos; consoles and a love of the arcades all the while. &lt;br /&gt;&lt;br /&gt;What makes you different? : I enjoying being a bit of a shopper about my video games, so I want to keep people informed on what they can find out there is they look hard enough and the zany stuff as well like games unique to a store. For example, Target has their own version of Shaun White&apos;s Snowboarding for the Wii, which is a pretty random show of favoritism.&lt;br /&gt;Distance has never been much of an obstacle to me, as I drive for 30 minutes just to go to Puente Hills mall to their Tilt Arcade.&lt;br /&gt;I use Google Reader religiously and consider myself to always be on top of the news concerning video games and technology as I regularly read Kotaku, Ars Technica, LA and NY Times, and MTV Multiplayer among other subscriptions along with aggregating sites like Digg. &lt;br /&gt;&lt;br /&gt;Article 1:       Gaming on a Nickel: Nickel Nickel Arcade Has You Covered For a Penny-Pinching Good Time&lt;br /&gt;Article 2:       Arcade Infinity Hosts The Ladies of Street Fighter Tournament      &lt;br /&gt;Article 3:       Is There a Such Thing as a Good Game Under $20? &lt;br /&gt;Preparing, uploading photos     : 5    &lt;br /&gt;Creating Hyperlinks     : 5    &lt;br /&gt;Embedding Videos        : 3    &lt;br /&gt;Online promotion through sites like Digg        : 5    &lt;br /&gt;Your article : I&apos;ve been lucky enough in my life to have working in a Mom &amp;amp; Pop&apos;s style used game store part-time, Gamesquare. Unfortunately, these businesses have a difficult time staying afloat with competition from chains like Gamestop and Target, not to mention the expenses included with something as touchy as used game sales. But the strangely generically named Game Place has a small hook that sets it above the rest: they have staff trained in electronic repairs.&lt;br /&gt;Our consoles are getting more and more complex. 10 years ago, I never would&apos;ve dreamed my console would have a hard drive on it, let alone wifi. But this increasing complexity has lead to swarms of angry gamers with malfunctioning systems. The 360 is notorious but the PS3 and Wii aren&apos;t exempt.&lt;br /&gt;Located in the Westminster Center at the corner of Westminster boulevard and Goldenwest avenue, this unassuming used game dealer has shelves and tables lines with bricked 360s and down-and-out PS3s with their staff diligently repairing them, bypassing the irritating shipping and handling process to Microsoft&apos;s own repair center all the way in Texas.&lt;br /&gt;Used game stores are in a precarious position. Chains like Gamestop offer consistent service at their best. On the other hand, Ma &amp;amp; Pa stores can give you a personal attention a chain can&apos;t. A lot make their mark in rentals, but few can offer the professional service of repairing your consoles and cleaning your discs. Here&apos;s to hoping Game Place will service the area with good games and repairs for a long time.&lt;br /&gt;Game Place is at 6731 Westminster Blvd # 107, Westminster, CA. You can call them at (714) 898-4263&amp;lrm;.  &lt;br /&gt;Your Bio : Marcel Hoang has been attached to the video game scene since 1993. Since then, he&apos;s played his first game on the Sega Genesis (Ecco the Dolphin), been to places like Redondo Beach&apos;s massive boardwalk arcade, and read magazines like Gamepro and EGM while print journalism was still unquestionably important. Now reading blogs and sites of note like Kotaku and MTV Multiplayer, Marcel is actively pursuing his baccalaureate in Journalism and plans on getting his master&apos;s.&lt;br /&gt;If there&apos;s one thing he&apos;s picked up as a reporter and a gamer, it&apos;s that getting out there and getting seeing the story beats reading about it the next day, any day. And hopefully you&apos;ll see it that way in his writing. &lt;br /&gt;&lt;br /&gt;How did you hear?       : Other &lt;br /&gt;Other? Please specify  :</description>
  <comments>http://striderhoang.livejournal.com/45290.html</comments>
  <lj:mood>calm</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/44839.html</guid>
  <pubDate>Sun, 17 May 2009 07:37:51 GMT</pubDate>
  <title>Man are the guys in /v/ going crazy</title>
  <link>http://striderhoang.livejournal.com/44839.html</link>
  <description>&lt;a href=&quot;http://www.veoh.com/browse/videos/category/technology_and_gaming/watch/v18477238BqYGPAZN&quot;&gt;Meet the Spy&lt;/a&gt; has been released thanks to the efforts of some bumbling /v/irgins and steam forum maniacs. For a while only the cruddy camcorder on an iPhone was available. This one is amazingly in true quality. Utterly amazing how the people on the internet work...&lt;br /&gt;&lt;br /&gt;So yeah, it won&apos;t embed (fancy that Veoh coding!) but at least we have urls!&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/44839.html</comments>
  <lj:mood>Huzzah!</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/44646.html</guid>
  <pubDate>Fri, 17 Apr 2009 01:18:36 GMT</pubDate>
  <title>Gaming Club Last Night</title>
  <link>http://striderhoang.livejournal.com/44646.html</link>
  <description>Where the hell &lt;em&gt;was&lt;/em&gt; everyone?&lt;br /&gt;&lt;br /&gt;Also, playing a fight game on a PS2 controller was &lt;strong&gt;refreshing&lt;/strong&gt; after trying to play CvS2 on the Gamecube for days.&lt;br /&gt;&lt;br /&gt;Hopefully I can get some time in TF2 before the tourney starts. I&apos;m not particularly excited about it cause it doesn&apos;t seem particularly&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/44646.html</comments>
  <lj:mood>annoyed</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/44343.html</guid>
  <pubDate>Sat, 11 Apr 2009 03:45:57 GMT</pubDate>
  <title>I don&apos;t get &quot;systems knowledge&quot;.</title>
  <link>http://striderhoang.livejournal.com/44343.html</link>
  <description>&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;lt;table width=&amp;quot;350&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #0000ff; padding: 5px; font: 10pt arial, verdana, &apos;sans serif&apos;; color: #000000; background-color: #ffffff&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt; &amp;lt;tr style=&amp;quot;background-color: #ffffff; font: 12pt arial, verdana, &apos;sans serif&apos;;&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Your &amp;lt;A href=&amp;quot;http://www.theferrett.com/rpg&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Ultimate Roleplaying Purity Score&amp;lt;/a&amp;gt; &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding: 4px; border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Category&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding: 4px; border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Your Score&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding: 4px; border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Average&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color: #D9FDCC;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;Hacklust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;67.92%&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Enjoys the occasional head-lopping&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold&amp;quot;&amp;gt;53.5%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt; &amp;lt;tr style=&amp;quot;background-color: #ffffff;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;Sensitive Roleplaying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;91.14%&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Occasionally remembers to name their PC&amp;lt;/td&amp;gt; &amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold&amp;quot;&amp;gt;54.7%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color: #D9FDCC;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;GM Experience&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;72.46%&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Ran a module once or twice&amp;lt;/td&amp;gt; &amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold&amp;quot;&amp;gt;69.3%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt; &amp;lt;tr style=&amp;quot;background-color: #ffffff;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;Systems Knowledge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;96.89%&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Played in a couple of campaigns&amp;lt;/td&amp;gt; &amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold&amp;quot;&amp;gt;90.4%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color: #D9FDCC;&amp;quot;&amp;gt; &amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold; border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot; width=&amp;quot;125&amp;quot;&amp;gt;Livin&apos; La Vida Dorka&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;77.01%&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Goes nuts on the weekends&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top; font-weight: bold; border-bottom-width: 1px; border-bottom-color: #0000ff; border-bottom-style: solid;&amp;quot;&amp;gt;63.3%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color: #99ffcc; vertical-align: top; font: 12pt arial, verdana, &apos;sans serif&apos;; font-weight: bold;&amp;quot;&amp;gt; &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align: top; font: 12pt arial, verdana, &apos;sans serif&apos;; font-weight: bold; padding: 12px; text-align: center;&amp;quot;&amp;gt;You are 81.21% pure&amp;lt;br&amp;gt;Average Score: 68.8%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;http://www.theferrett.com/rpg&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Take The Ultimate Roleplaying Purity Test&amp;lt;br&amp;gt;and see how you match up!&amp;lt;/strong&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;(By &amp;lt;a href=&amp;quot;http://theferrett.livejournal.com/&amp;quot;&amp;gt;The Ferrett&amp;lt;/a&amp;gt;)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp; Seriously, I checked &lt;em&gt;nothing&lt;/em&gt; on the systems knowledge section.&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/44343.html</comments>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/44201.html</guid>
  <pubDate>Mon, 06 Apr 2009 05:58:08 GMT</pubDate>
  <title>The Rag&apos;in Cajun at the Arcade(jun)</title>
  <link>http://striderhoang.livejournal.com/44201.html</link>
  <description>I understand the plight, really I do. You step up to an arcade cabinet and want to see the story mode through &apos;til the end. Then what happens? A skilled player steps up, trounces you, then takes your spot in story mode that you so hard worked for.&lt;br /&gt;&lt;br /&gt;But today? I&apos;m standing behind a guy who couldn&apos;t link combos if his life depended on it. I&apos;m sure &lt;strong&gt;some&lt;/strong&gt;one reading this understands the concept of pressing buttons in sequence. Hit the opponent with a weak attack, then push the next button, which is a medium attack, then push the next button, a heavy attack, in a rhythmic sequence. It&apos;s not hard really, and will net you a simple but powerful 3 or 4 hit combo.&lt;br /&gt;&lt;br /&gt;But &lt;em&gt;this&lt;/em&gt; guy. He kept mashing the &lt;strong&gt;same&lt;/strong&gt; attacks over and over. I&apos;m not saying &lt;strong&gt;any&lt;/strong&gt;one reading this knows the best time to attack and the best time to block, but this guy &lt;strong&gt;never&lt;/strong&gt; blocked. Hell, the boss would throw out a super &lt;strong&gt;for no reason at all&lt;/strong&gt;, he didn&apos;t even combo into it, but most people&apos;s first instinct is to &lt;strong&gt;jam&lt;/strong&gt; back on the joystick to block it in such a simple situation. This isn&apos;t about sudden surprises, because the super animation takes takes a full second to start. Plenty of time for the frames on your character to block.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;No&lt;/strong&gt;. He ate &lt;strong&gt;every&lt;/strong&gt; attack like the worst rushdown fighter ever. And he wanted to beat story mode? I&apos;ll give you three tries maybe until I jump in to fight you and inevitably kick you off, but &lt;strong&gt;com&apos;on&lt;/strong&gt;&lt;strong&gt;!&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;In the end, after he spent nearly $3 (replays are a quarter) I ended up just taking his spot as the character he was playing just so he could see his ending. He&apos;s not playing, but he&apos;s played &lt;strong&gt;long &lt;/strong&gt;enough, and now &lt;em&gt;I&apos;m&lt;/em&gt; playing, one way or another.&lt;br /&gt;&lt;br /&gt;It took me 75 cents beat the last boss.&lt;br /&gt;&lt;br /&gt;After the credits rolled, I finally got to play as my main, Noel Vermillion.&lt;br /&gt;&lt;br /&gt;&lt;a&gt;&lt;img height=&quot;240&quot; width=&quot;168&quot; border=&quot;0&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00028cgr/s320x240&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ironically, she uses guns, and yet has no &lt;strong&gt;real&lt;/strong&gt; projectiles.&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/44201.html</comments>
  <lj:mood>aggravated</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/44031.html</guid>
  <pubDate>Fri, 03 Apr 2009 08:44:55 GMT</pubDate>
  <title>Let Me Google That For Ya</title>
  <link>http://striderhoang.livejournal.com/44031.html</link>
  <description>EXPOSITION&lt;br /&gt;&lt;br /&gt;I&apos;m into technology. Sure, my focus is video games, but as a child of the 90s who&apos;s grown up in the Internet age, I love me some technology and Internet subculture. Hey, if I&apos;m not gonna be a doctor or a lawyer, might as well be involved with what I want to be involved with, right?&lt;br /&gt;&lt;br /&gt;Here&apos;s my problem. You&apos;re talking with a friend over the Internet and a question comes up. What do you do? If you said, &amp;quot;I&apos;d answer the question right there.&amp;quot; You&apos;re one of two things.&lt;br /&gt;&lt;br /&gt;1) a &lt;strong&gt;normal&lt;/strong&gt; person&lt;br /&gt;2) someone who exists in the 90s&lt;br /&gt;&lt;br /&gt;If you&apos;re not normal, you&apos;d at least realize that half the browsers on the market have a built in search bar, and most of &lt;strong&gt;those&lt;/strong&gt; browsers with search bars are set to Google by default. Here&apos;s my problem as an &lt;strong&gt;abnormal&lt;/strong&gt; person from the Internet...&lt;br /&gt;&lt;br /&gt;Why are you asking someone a question, with their limited, human knowledge, when you can ask the Internet with it&apos;s limitless depth of knowledge?&lt;br /&gt;&lt;br /&gt;You need to expand your mind, seriously guise. From now on, if someone asks me a question and the Internet is obviously available (like, obviously, glaringly available, like say, in a chat room on the &lt;strong&gt;goddamn&lt;/strong&gt; Internets) I&apos;m going to do one of two things.&lt;br /&gt;&lt;br /&gt;1) Tell them to Google it&lt;br /&gt;2) Give them a link, which leads to what I typed in on &lt;a href=&quot;http://lmgtfy.com/&quot;&gt;http://lmgtfy.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Yes, it&apos;s shell of another website, devoted to making a point that instead of getting information from a nearly endless source, you ask someone else, neigh, trouble someone else, for something that seems trivial.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;WELCOME TO THE GODDAMN&lt;/strong&gt; &lt;strong&gt;21ST CENTURY&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Now, in case you&apos;re interested, this is what set me off...&lt;br /&gt;&lt;br /&gt;I&apos;m on Facebook. This is a social networking website, in case you don&apos;t know. I mention I&apos;m gonna start playing TF2 as soon as it finished installing because I bought a video card for my desktop. A friend asks me what &lt;em&gt;is&lt;/em&gt; &lt;strong&gt;TF2&lt;/strong&gt;.&lt;br /&gt;&lt;br /&gt;Ok, seriously, I respond with &lt;a href=&quot;http://lmgtfy.com/?q=TF2&quot;&gt;this&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Seriously, do I have to hold your hand or something?&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/44031.html</comments>
  <lj:music>LUST sin: Jin Kisiragi&apos;s Theme</lj:music>
  <media:title type="plain">LUST sin: Jin Kisiragi&apos;s Theme</media:title>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/43765.html</guid>
  <pubDate>Sat, 28 Feb 2009 01:40:10 GMT</pubDate>
  <title>Rude Awakening</title>
  <link>http://striderhoang.livejournal.com/43765.html</link>
  <description>What do you do when your dad forces you out of bed only to listen to a message on the answering machine saying that your sister (Tran) has a passed away?&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;You freak out&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;What do you do afterwards?&lt;br /&gt;&lt;br /&gt;Call your dead sister to find out she&apos;s alive.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So you have this raging emotion. What&apos;s next?&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;em&gt;Take a little walk.&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;And after calming down and getting another call from the people from the person from the medical group?&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;Realize your sister was named after your recently passed away grandmother.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Hahahahaha&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/43765.html</comments>
  <lj:mood>tired</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/43264.html</guid>
  <pubDate>Mon, 09 Feb 2009 03:29:51 GMT</pubDate>
  <title>Sorry guys, but my hat goes off to this cosplayer</title>
  <link>http://striderhoang.livejournal.com/43264.html</link>
  <description>&lt;lj-embed id=&quot;15&quot; /&gt;&amp;lt;/lj-embed&amp;gt;&lt;br /&gt;</description>
  <comments>http://striderhoang.livejournal.com/43264.html</comments>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/43220.html</guid>
  <pubDate>Mon, 26 Jan 2009 01:48:21 GMT</pubDate>
  <title>Fuck You Circuit City</title>
  <link>http://striderhoang.livejournal.com/43220.html</link>
  <description>I&apos;ve been going back and forth to Circuit City lately because I wanted to find an portable HD to store my bigger, extra files. But the most they have off at best is 30%, and most pc accessories aren&apos;t even marked down to 30% (and let&apos;s not get into raising the MSRP then applying a discount to circumvent some sales).&lt;br /&gt;&lt;br /&gt;The best thing I could find was a $99 Hd which was prolly around 150 to 200GB.&lt;br /&gt;&lt;br /&gt;It&apos;s not there anymore, so all that&apos;s left are $129 at best and upwards with a probable 10% discount of dubious value.&lt;br /&gt;&lt;br /&gt;I know I&apos;m not returning because there&apos;s nothing of value to me left in CC that&apos;s marked down well enough to match the impression of a liquidation. Out of spite, I drive down to Fry&apos;s to see what they have...&lt;br /&gt;&lt;br /&gt;I score $56.99 portable HD with 160GB. Even with a cherry coke and sour jelly bellies, it came out to $65. A humoungous deal if you ask me.&lt;br /&gt;&lt;br /&gt;The moral of the story is, always shop around. You never know when the next big deal will jump out at you.</description>
  <comments>http://striderhoang.livejournal.com/43220.html</comments>
  <lj:mood>jubilant</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/42772.html</guid>
  <pubDate>Sat, 17 Jan 2009 07:23:04 GMT</pubDate>
  <title>The Great Circuit City Close Out</title>
  <link>http://striderhoang.livejournal.com/42772.html</link>
  <description>Bad news: Circuit City, Best Buy&apos;s biggest competitor, is finally going under as per predicted by the financial Nostradamus&apos; in the world. This will leaving gaping holes in mall and shopping center real estate spaces, not to mention thousands in unemployed.&lt;br /&gt;&lt;br /&gt;Good news: For us techies, we can score some price slashed, liquidated gear. Bad news comes from Gizmodo, but I read Lifehacker usually. Here it is in their words...&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;The catch: &lt;a href=&quot;http://i.gizmodo.com/5132968/circuit-city-to-liquidate-prices-may-go-up-to-msrp&quot; target=&quot;_blank&quot;&gt;According to Gizmodo&lt;/a&gt;, prices may go up to MSRP on Saturday, meaning the whole &amp;quot;sale&amp;quot; part of the liquidation sale isn&apos;t exactly accurate. Those prices may drop drastically between now and the March 31 close, so it&apos;ll be worth keeping an eye on.&lt;/blockquote&gt;So keep your Circuit Cities under lock and key to make sure you grab that external hard drive you&apos;ve wanted to separate your important work files from your sitting-on-your-ass-and-proscrastinating files.</description>
  <comments>http://striderhoang.livejournal.com/42772.html</comments>
  <lj:music>Nakajima Megumi: Seikan Hikou</lj:music>
  <media:title type="plain">Nakajima Megumi: Seikan Hikou</media:title>
  <lj:mood>awake</lj:mood>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/42695.html</guid>
  <pubDate>Sat, 10 Jan 2009 05:35:34 GMT</pubDate>
  <title>Why Prince? Why?</title>
  <link>http://striderhoang.livejournal.com/42695.html</link>
  <description>Prince of Persia arrived in my mailbox just yesterday, and I&apos;m already sending it back.&lt;br /&gt;&lt;br /&gt;Congratulations Ubisoft! You&apos;ve successfully made a swish with the paper ball that is Prince of Persia into your proverbial trashcan (with optional basketball hoop).&lt;br /&gt;&lt;br /&gt;Here are the things I&apos;m going to troll on...&lt;br /&gt;&lt;br /&gt;+ The Prince is utterly caucasian. You&apos;d think if this as, you know, Persia, or vaguely middle east, someone would at least have an accent. The titular Prince spouts painful sarcasm (or wit, what have you), sports a questionable tan, has blue eyes, and sounds like he stepped out of a Southern&amp;nbsp;Californian private school. Is this Prince of Persia or Los Angeles?&lt;br /&gt;&lt;br /&gt;+ The levels are very similar in gameplay. In the original trilogy, you&apos;d maybe get a spiffy new sword, or traps would get more elaborate and monsters would even appear as well. Here, I&apos;m wall running my brains out. I&apos;m wall running, pole jumping, and vine climbing until the cows come home. There aren&apos;t any neat booby traps or even cool mistake rewinding time controls. I&apos;m doing the same thing over and over again, that is, wall running, jumping, and if I fall, I just start over at the beginning of the acrobatic puzzle, cause my partner just teleports in and might as well say, &amp;quot;Dying isn&apos;t cool? LOL! Lemme help you out!&amp;quot;&lt;br /&gt;&lt;br /&gt;+ Remember the acrobatic, fighting machine that was the Prince in the trilogy? Well say hello to the new, slow paced, en garde Prince! Seriously, I&apos;ll beat the shit out of who suggested the change in combat, because it&apos;s just an arena mash fest. Mash X, sometimes Y, and if you&apos;re luckly, you&apos;ll skip the fight entirely by getting a ring out. But forget about rolling out of the way and gracefully flipping from one enemy to another. You&apos;re fighting one on one whether you fucking like it or not.&lt;br /&gt;&lt;br /&gt;+ Lastly, as I mentioned before, the levels are very samey. Here&apos;s what you&apos;re gonna do for a routine hour of gameplay. Brisk jog to the level proper, run on some walls and jump off some obstacles, kill a bad guy or two, &amp;quot;heal&amp;quot; the land, collect shit, rinse, repeat. It&apos;s almost as if the time control mechanic &lt;em&gt;wasn&apos;t&lt;/em&gt; thrown out and I&apos;m reliving the same gameplay over and over &lt;em&gt;a la&lt;/em&gt; Groundhog Day. Well Bill Murray had it easy cause he eventually got out of that time warp. I&apos;m stuck in this cycle until I beat the game...&lt;br /&gt;&lt;br /&gt;or turn off my Xbox.&lt;br /&gt;&lt;br /&gt;</description>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/42307.html</guid>
  <pubDate>Fri, 09 Jan 2009 01:28:16 GMT</pubDate>
  <title>AYDS helped me lose eweight</title>
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  <description>&lt;lj-embed id=&quot;14&quot; /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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  <category>videos</category>
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  <pubDate>Thu, 08 Jan 2009 02:04:11 GMT</pubDate>
  <title>Anyone want free Gamefly?</title>
  <link>http://striderhoang.livejournal.com/42202.html</link>
  <description>Cool&lt;br /&gt;&lt;br /&gt;The box to Final Fantasy Tactics A2: Grimoire of the Rift came in. Now I can enjoy to game to the fullest knowing I officially own it.&lt;br /&gt;&lt;br /&gt;Prince of Persia is coming next in a few days of so.&lt;br /&gt;&lt;br /&gt;Transfer cable for mah Xbox came in. About an hour or so for all the shit in my 20gb drive to jump the shark to my 60gig one.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Also, I have a free trial code for Gamefly if anyone wants it. I don&apos;t know how long it lasts, but since my membership lasts until April (then I&apos;ll actually pay for membership) I don&apos;t feel the need to activate it myself.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Any takers?</description>
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  <category>gamefly</category>
  <lj:music>Counterattack: Shadow of the Colossus OST</lj:music>
  <media:title type="plain">Counterattack: Shadow of the Colossus OST</media:title>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/41761.html</guid>
  <pubDate>Sat, 27 Dec 2008 09:37:54 GMT</pubDate>
  <title>I don&apos;t even know why I even bother anymore</title>
  <link>http://striderhoang.livejournal.com/41761.html</link>
  <description>Just a quick note, I tend to take writing very seriously, and used to think of my livejournal to be a blog.&lt;br /&gt;&lt;br /&gt;Well, I&apos;ve realized I should whole heartily move my game-related posts and serious stuff over to my blogger blog because... well, blog is in the fucking website.&lt;br /&gt;&lt;br /&gt;So yes, now I&apos;m just taking this moment to fucking vent on something.&lt;br /&gt;&lt;br /&gt;It&apos;ll be brief, but rest assured, it&apos;ll probably be something I never thought I&apos;d do; put my emotions on the table on livejournal. Mostly because it&apos;s so cliche, I might as well throw in a car chase and mention I was the bad guy all along.&lt;br /&gt;&lt;br /&gt;So I know this person. We &lt;em&gt;used &lt;/em&gt;to know each other. That was a while ago (rest assured, high school era). But for some reason, whenever I even try making contact, my replies seem to fall on selectively &lt;em&gt;fucking&lt;/em&gt; deaf ears. She replies to other people, but what am I? Some sort of fucking ghost? What do I need to do here? Wave a flag while decimating an entire nation and saying I&apos;m gay? (though maybe a bit tasteless for a joke, you catch my drift hopefully. I&apos;d need the fucking bat signal to get some sort of reply here).&lt;br /&gt;&lt;br /&gt;Some people may know how much I hate using the phone because I&apos;m such a technophile. I message her and comment her on facebook, but all I get is reinforcement to the notion that she talks to other people but not me, apparently because I have the aids plague, the satanic spawn of two of the worst diseases mankind has to face except for MEGA herpes. Despite my distaste for talking on the phone, my phone calls apparently lead to a black hole (that&apos;s &lt;strong&gt;&lt;em&gt;not&lt;/em&gt;&lt;/strong&gt; controlled by Verizon! Who would&apos;ve thought?).&lt;br /&gt;&lt;br /&gt;So here I am, laying my fucking cards on the table and folding. From now on, I&apos;ll take the proverbial stick-my-fingers-into-my-ears approach and go &lt;strong&gt;LALALALALALA.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Yes, my livejournal links to my facebook, and it&apos;ll be published in public. Fuck that! I&apos;m fucking journalism major. Speaking my mind is in my goddamn blood. Maybe one or two people even know who I&apos;m spouting about, but who cares? I&apos;m fucking typing livejournal, the emotional spittoon of the internet!&lt;br /&gt;&lt;br /&gt;</description>
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  <lj:music>In Awe of the Power: Roar of the Earth OST</lj:music>
  <media:title type="plain">In Awe of the Power: Roar of the Earth OST</media:title>
  <lj:mood>Fuck this!</lj:mood>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/41691.html</guid>
  <pubDate>Sat, 20 Dec 2008 19:48:23 GMT</pubDate>
  <title>We&apos;ve made it baby!</title>
  <link>http://striderhoang.livejournal.com/41691.html</link>
  <description>I got a position writing an editorial column on ampedasia.com!&lt;br /&gt;&lt;br /&gt;I&apos;ll be writing columns on technology and games sometime soon.&lt;br /&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;strong&gt;&lt;br /&gt;WOOO!&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;</description>
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  <lj:mood>accomplished</lj:mood>
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  <guid isPermaLink='true'>http://striderhoang.livejournal.com/41353.html</guid>
  <pubDate>Sun, 14 Dec 2008 18:05:21 GMT</pubDate>
  <title>Fun Friend Game?</title>
  <link>http://striderhoang.livejournal.com/41353.html</link>
  <description>I found a new app waiting for me after &lt;i&gt;ensnaring&lt;/i&gt; a few of my friends. It&apos;s called &lt;a target=&quot;_blank&quot; href=&quot;http://www.facebook.com/apps/application.php?id=42977920987&quot;&gt;The Friend Game&lt;/a&gt;. I&apos;m very critical of technology sometimes, especially with proximity, and I have to say that the concept sounds... downright horrible.&lt;br /&gt;&lt;br /&gt;It&apos;s basically a quiz you take where you answer random questions about your friends. It&apos;s in a similar format as most other Facebook quiz apps, so you have a friend, a question, and usually yes or no.&lt;br /&gt;&lt;br /&gt;It&apos;s like several other apps, and it&apos;s really not bad in that aspect. The thing I find questionable is that you can &lt;i&gt;find out who said what&lt;/i&gt; after accumulating a certain amount of in-game currency (earned from taking quizzes).&lt;br /&gt;&lt;br /&gt;Sure most of the questions are harmless, but what&apos;s the point of being asked what could be a personal question when that same person can find out after taking a couple of the company&apos;s crappy, mindless quizzes? The thing that prompted me to even write this is that someone apparently thinks I&apos;m not happy, and the apps already reveals the person&apos;s gender, so it&apos;s like it&apos;s begging you to find out. The fact that I can find out who said this is in my opinion, in bad taste. It&apos;s not the answer my friend gave me, but the fact that I can follow a paper trail.&lt;br /&gt;&lt;br /&gt;This is worse then gossip, because at least finding out where the gossip came from encourages investigative skill or at least, a good friend on the inside. This just takes a few minutes of clicking and dredging.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;This is all opinion though, in the end. The quiz doesn&apos;t violate any rules on Facebook. I just it&apos;s distasteful to just reveal what used to be private answers like that.&lt;/b&gt;&lt;br /&gt;</description>
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  <category>facebook</category>
  <lj:mood>determined</lj:mood>
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  <pubDate>Thu, 11 Dec 2008 20:06:35 GMT</pubDate>
  <title>Spoilers: Left 4 Dead campaign: the dungeon</title>
  <link>http://striderhoang.livejournal.com/41052.html</link>
  <description>Once again, here is the continued planned set up for my next session.&lt;br /&gt;&lt;br /&gt;It&apos;s funny how my campaign started off with the over arching villain constantly acting like the thorn in the party&apos;s side. Now, I wanna move that over as a theme working in the background while I churn out a dungeon of the week format taking inspiration and converting ideas into dungeons and encounters.&lt;br /&gt;&lt;br /&gt;It&apos;s also funny how this is much more longer running and focused then my other blog ideas. Might be because this links to the Gaming Club blog, which I update with wicked fervor.&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;The exact layout of the dungeon is more or less still in the embryonic stage (read: NOT EVEN PLANNED OUT), but I do know what I want...&lt;br /&gt;&lt;ul&gt;&lt;li&gt;We&apos;ll be moving miniatures actively on the dungeon mat. No narratives how you seemingly traverse hours of land travel in mere seconds of narration. You&apos;ll be moving your miniatures and hope nothing bad pops up. Which brings me too...&lt;/li&gt;&lt;li&gt;Random encounter spawning. We&apos;ll probably roll initiative on the first encounter, and keep moving and the newly spawning monsters will roll their own initiative while you keep your own.&amp;nbsp;Keep you guys on your toes rather then just fight, break, fight, break.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Maybe roll a d6 for random spawns. 1 = hunter, 2 = smoker, 3 = boomer, 4 = tank, 5 = witch, 6 = 3 minions.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Long hallways for a smoker to suddenly spawn behind the party and drag away the tail end adventurer.&lt;/li&gt;&lt;li&gt;More implicitly dark areas. This is key for hunters and smokers to suddenly surprise the party. Limit vision by 5 squares or so with your torch out and so on.&lt;/li&gt;&lt;li&gt;There will be a finale event. As you guys start in the Cave Cartography safe house, you ask around for a way to the surface. There&apos;s a pulley elevator system that&apos;ll do the job, but it&apos;s within the &lt;strong&gt;Underlord&apos;s Mausoleum&lt;/strong&gt;, a crypt where the a desipicable Baron was sealed away.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;As punishment, his soul was bound to a ring locked into a phylactery with a sort of reverse lich property. Instead of passing on, he&apos;s be locked within the phylactery for all eternity with no peace of closure.&lt;/li&gt;&lt;li&gt;A switch will bring the elevator down, but the zombie horde will storm your position as you wait for it. I&apos;m thinking survive for around 8 or 10 rounds before you can escape to the surface.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;</description>
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  <category>d&amp;d</category>
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  <pubDate>Thu, 11 Dec 2008 05:16:54 GMT</pubDate>
  <title>Spoilers: Left 4 Dead campaign #1, the monsters</title>
  <link>http://striderhoang.livejournal.com/40747.html</link>
  <description>I&apos;m posting my ideas and plans for my next D&amp;amp;D&amp;nbsp;session here, since not everyone from club knows my livejournal. Since my last session was spun off of &lt;a href=&quot;http://www.youtube.com/watch?v=spVSwn5auIM&quot;&gt;Gears of Wars 2&lt;/a&gt;&apos;s level, my next session will take elements from Left 4 Dead. You know what that means! Lots of zombies! Special zombies!&lt;br /&gt;&lt;br /&gt;Note: These cards aren&apos;t final. Still fine tuning some things.&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00023k1k/&quot;&gt;&lt;img width=&quot;306&quot; height=&quot;240&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00023k1k/s320x240&quot; /&gt;&lt;/a&gt;&lt;br /&gt;The hunter is the staple zombie to be running into, as far as unique zombies go. They generally use their incredible leap to suddenly pounce on it&apos;s victim then claw away at them until they&apos;re done. If they can recharge their leap before being knocked off, they use it to run away until they can hide and find another chance to surprise the adventurers.&lt;br /&gt;Hunters generally announce their presence with an ear piercing shriek before jumping.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00024dfd/&quot;&gt;&lt;img width=&quot;293&quot; height=&quot;240&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00024dfd/s320x240&quot; /&gt;&lt;/a&gt;&lt;br /&gt;The smoker hides in the dark, waiting for it&apos;s intended target to drop it&apos;s guard. As soon as an opening arises, it uses it&apos;s tongue snare to drag it away from it&apos;s friends in order to thrash away at while a hunter or something else keeps the others busy.&lt;br /&gt;Smokers have an audible cough which can give it away.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00025yy4/&quot;&gt;&lt;img width=&quot;320&quot; height=&quot;215&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00025yy4/s320x240&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Boomers have noticeably less power then other zombies, but it can fill the map with tons of extra minions thanks to it&apos;s vomit. Their explosions generally make some trouble too.&lt;br /&gt;Boomers seem to make a gargling noise when nearby.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00026atp/&quot;&gt;&lt;img width=&quot;320&quot; height=&quot;193&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00026atp/s320x240&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Tanks are the elite monster of the zombie world in Left 4 Dead. Hear the music get dramatic and this monster will come barreling towards you. It&apos;s brutal strength and relentless energy will make some problems in close quarters. They can even tear the ground right from under them and throw them like simple projectiles.&lt;br /&gt;Tanks make the ground shake as a first indication of their approach.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://pics.livejournal.com/striderhoang/pic/00027ebz/&quot;&gt;&lt;img width=&quot;320&quot; height=&quot;216&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://pics.livejournal.com/striderhoang/pic/00027ebz/s320x240&quot; /&gt;&lt;/a&gt;&lt;br /&gt;A witch should generally be avoided. It doesn&apos;t even have as much health as a hunter, let alone a tank, but the witch can do a lot of damage fast if disturbed into fighting.&lt;br /&gt;Witches generally don&apos;t fight, acting more like an obstacle or trap then a monster encounter. They cry and sob loudly to make it&apos;s presence known. If it feels like it&apos;s personal space is being intruded upon though, it&apos;ll make a beeline for one person and knock them down and maul them with their claws.&lt;br /&gt;&lt;br /&gt;</description>
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  <category>d&amp;d</category>
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